The level i plan to make for my level will be a forest based level, it will feature several types of enemies and a large boss sized enemy at the end.
Enemies:
Harvest Bot MKII, these will be placed as a less common enemy throughout the level.
animations required will be: walking, , defeated, stopped and lift (special hold attack)
Bomb bot, these will be small explosive robots that will detect the player from a long range and then attempt to crash into the player for an explosive suicide, the player will need to defeat them fast!
they will be the common enemy scattered throughout the map.
animations required will be: moving, stopped and exploding/defeated
The final boss will be a large immobile construct called "Behemoth", i'll go into more detail later on.
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